◎English⌄

Lineage 2 Archive

MONCHE forum archive: 236 articles across six categories.

CATEGORIES

Information15
Game Clients29
Files & Tools32
Server Builds108
Server Build L2j InterludeServer Build L2Spartan GE rev63Server Build High Five First-teamServer Build Interlude RusTeam RC3La2 RunOff 1.4 InterludeLa2 RunOff 1.6La2 RunOff 2.1La2offline 4.0Server Build High Five L2jDev Rev1540Server Build Interlude Evermore v.1278Server Build Lineage 2 Interlude L2jFrozen rev 1004Server Build Lineage 2 Freya FlyDev rev183Server Build Lineage 2 High Five Shark Team rev 181Server Build Lineage 2 Goddess of Destruction l2incore rev 2Server BuildLineage 2 Freya Jump in the World rev 449Server Build Lineage 2 Interlude l2jBrasil Rev 89Server Build Lineage 2 Freya l2-scripts rev 1593Server Build Lineage 2 High Five mmorpg-team rev.8Server Build Lineage 2 High Five L2JHidden r01.08.2012Server Build Lineage 2 Tauti L2jTW rev 1769Server Build Lineage 2 Interlude L2jTeon Rev 1158Server Build Lineage 2 Interlude L2jCrime rev 2.0Server Build Lineage 2 Gracia Epilogue L2Dream-Team rev 183Server Build Lineage 2 High Five Ankou Team rev 4Server Build Lineage 2 Interlude L2j Hellas rev 253Server Build Lineage 2 Glory Days L2jGroup rev 547Server Build Lineage 2 Interlude L2Dot v2.9Server Build Lineage 2 Interlude L2jDevice Rev 1Server Build Lineage 2 Glory Days L2jEuropaInterlude L2jLovely Server Build, Revision 19.1Server Build Lineage 2 Gracia Epilogue l2-scripts 2958Lineage 2 Interlude L2jFireAge Server Build, Revision 862Server Build Lineage 2 Tauti L2jEuropa rev121Server Build GOD Initiative-Project rev. 4481Server Build Lineage 2 L2jLink InterludeHigh Five Server Build LRserv Rev 01-01-15Server Build Lineage 2 High Five Revolt-Team Rev 1243Lineage 2 GoD Holy-Dev Server BuildReady-to-Use Build Interlude x100 MulticraftServer Build Lineage 2 Goddess of Destruction ErtheiaServer Build Lineage 2 High Five S-QualityServer Build Lineage 2 ClassicServer Build Sunshine Core (R3 Stable)PTS Server Lineage 2 PreludeServer Build Lineage 2 Ertheia GodworldServer Build Lineage 2 Interlude Project-WorldServer Build Gracia Epilogue R2Core Rev 14Scions of Destiny Server Build L2j-RedCode rev0.5Interlude L2jGroot Server Build, Revision 4.3Full Copies of InterludeSU x100 and x1200 ServersServer Build Interlude PwSoftGVE Interlude Server Build Java-Build rev2Server Build Interlude by Paint-Team Rev 21537Emu-smart Interlude Server Build rev 0.3Interlude x100 Server Build (L2jLovely Base)Server Build Scions of Destiny Build-Team rev10Server Build Interlude La2BetDream rev88Server Build Interlude Eternity-World rev600Server Build Interlude GVE 2.0 LuceraServer Build Infinite Odyssey by L2J Unreal rev64Server Build Interlude by L2jFatum rev 30Server Build Lineage 2 High Five EmuRT rev 10Server Build JTeam pro rev71Server Build Interlude Lucera 2 Rev 658Server Build Lindvior Matey rev 9767Server Build Lineage 2 Gracia Epilogue EmuRT rev 9Server Build Lineage 2 High Five Rebellion rev 843Server Build Lindvior L2J-Online Rev 325Server Build GvE Interlude - Titans and NephilimServer Build Lineage 2 Interlude JKernel rev 46Ready-to-Use Build of Interlude PvP Server with Add-onsServer Build Lineage 2 High Five LostWorldServer Build Interlude MultiCraft x100 IdeliaHigh Five Server Build L2jWorldZone rev lastServer Build Lineage 2 Gracia Epilogue Nova TeamServer Build Lineage 2 Interlude SunRise 7.1Server Build Lineage 2 Lindvior DragonWindServer Build Lineage 2 High Five L2-scriptsServer Build Lineage 2 Interlude AlltarServer Build Lineage 2 Scions of Destiny (C4)Server Build Lineage 2 High Five MythrasServer Build Lineage 2 Helios, Lord of BifrostServer Build Lineage 2 Grand CrusadeReady-to-Use Interlude Server BuildServer Build Lineage 2 Classic 2.2Server Build L2jAdmins Scions of Destiny (C4)Server Build L2jMobius Harbingers Of War (C1)Server Build L2jMobius InterludeServer Build L2jMobius Gracia EpilogueServer Build L2jMobius ErtheiaServer Build L2jMobius UndergroundServer Build L2jMobius HeliosServer Build L2jMobius Grand CrusadeServer Build L2jMobius SalvationServer Build L2jMobius FafurionServer Build L2jMobius Prelude of WarServer Build L2jMobius Classic Secret of EmpireServer Build L2jMobius Classic The KamaelServer Build L2jMobius Essence Dwelling Of SpiritsServer Build L2jMobius HomunculusServer Build L2jMobius Return Of The Queen AntServer Build Lineage 2 Interlude aCis 372Server Build L2jMega Interlude with Add-onsServer Build RUSaCis rev 3.7 - InterludeServer Build L2jMobius Essence SylphServer Build Interlude Lucera 3Server Build Lineage 2 High Five L2jServer rev9895Server Build L2jMobius High Five
Server Sources35
Geodata17

Game Clients

Lineage 2: Age of Splendor

1590527707_ageofsplendor.png

Release date: December 8, 2004
Genre: MMORPG
Developer: NCsoft
Version: Lineage II Age of Splendor

New areas
Innadril
Reed of Silence
Field of Whispers
Eva's Water Garden
Crocodile Island
Heine

Giran
Pirate Tunnel
Devil's Isle

Aden
Tower of Insolence
Devastated Castle
Narsell Lake

Other changes
Monster spawn locations have been changed or added for Langk Lizardmen (Gludin), Blood Bees (Floran), Turek Orcs (Gludin), Harpies and Medusas (Giran), Banor Silenos (Aden), as well as monsters in the Forest of Mirrors and Blazing Swamp.
Traveling through Blazing Swamp will cause lava damage.
The Monster Race Track was added south of Dion.
Town maps were placed in starting towns. Players can click them to view a map of the town.
Stars are now visible at night.
The areas around Baium and Zaken spawn points are marked as no-restart zones. If a player does not log back in within 10 minutes of logging out in one of these zones, they are automatically moved to the nearest town.

Castles
Innadril was added as the sixth castle.
Structural changes to the castles of Gludio, Oren, Dion and Giran:
Destructible walls have been added.
Special locations for placing traps have been added.
Mark rooms now resemble those in Aden Castle (the original note is unclear).
Thrones have been added to all castles and can be used for sitting.
Only a limited amount of Adena can be withdrawn from the castle treasury at one time.
A siege camp may be placed only once within a specified time period.

Manor system
What is the manor system?
Castle owners can sell seeds that players use to gather crops. Castle owners can then use the harvested crops to produce items for sale.

Selling seeds
The type of seed determines the type of crop.
Castle owners decide which seeds to sell and in what quantities.
The greater the number of seeds for sale, the lower the price.
Castle owners set the production tax rate for seeds through the Castle Treasure NPC.
If the castle treasury does not contain enough Adena, seed production for that day is canceled entirely.
Seeds cannot be sold on castle siege days.

Buying seeds
Players can purchase seeds from Manor System Manager NPCs in every town.
The number of seeds that may be purchased is limited.
Proceeds from seed sales and any unsold seeds are automatically deposited in the castle treasury at the end of the day.
Growing and harvesting crops
Planting and harvesting works similarly to the Scavenger's Spoil and Sweep mechanics. A monster that has already been seeded cannot be seeded again or with a different

seed.
Seeded monsters drop only Adena when they die; they do not drop items.
To collect crops, purchase a Harvester in town and use it on a dead seeded monster.
Level checks apply when planting and harvesting, as with Scavenger skills.
Monsters can be both Spoiled and seeded, but the Harvester must be used before Sweep.

Buying crops
Depending on the crop type, crops may be sold only in a particular town or in any town.
Castle owners set the purchase price for crops.
All purchases are canceled immediately if the castle treasury lacks sufficient Adena.
Castle owners can offer either low or high rewards. Prices may be changed once per day.
NPC crop buyers automatically take 10% of all proceeds; the purchased crops are then used as materials for crafting.

Production
Castle owners can produce items.
The finished products are not sold to NPCs; they go to the castle owners.
Castle blacksmiths (a new feature) are used to produce items.
The quantity and type of items produced depend on investment in crop collection.
Each investment and production cycle lasts two weeks and is unaffected by a change in castle ownership. (A battle for the harvest—rise up, Children of the Corn!)

drive.google.com

Archive password: monche.org